An introduction to the revolutionary new feature update: Free Movement!
Free Movement was not designed to be a lab tool. It is designed for field use. The metrics provided are indices designed to assist you in measuring the explosiveness of your athletes and are not the actual velocity or acceleration values of the movement. The methodologies these indices recruit are proprietary to PUSH.
For the first time, you are able to measure performance for almost any explosive movement you define, anywhere. There’s no list of predefined movements you’re restricted to, and you can take your PUSH Band wherever you need. Actionable performance analytics are finally available for the movements that matter the most: the movements an athlete performs in their sport. From baseball pitches to sled pushes, you decide what to track. This is Free Movement by PUSH.
The Do's and Don'ts of Free Movement
- Don’t record a movement over 5 seconds
- Don’t record more than one rep
- Don't record the prep-work before or after a test
- Don’t use this for distance running, only starts
- Record a 1 second still period before and after your movement for best accuracy
- Use the ideal standard motion when defining a movement
- Define different motions for the same sport or equipment. Ex. Different baseball pitches or medicine ball tosses
- Establish performance baselines to measure an athlete’s progress over time
- Compare post-injury movements to pre-injury baselines to gain insight into your athlete’s ability to return to play following an injury.
- Measure first-step quickness of your athlete’s running start
- Be creative! Use Free Movement to measure the explosiveness for any equipment or sport-specific movement
Important Free Movement notes:
Connect to Wi-Fi when defining a movement:
Free Movement uploads and stores your first recording of an exercise. It is highly suggested to be connected to a Wifi source while defining a movement to avoid any additional carrier fees.
Only record during your movement:
Capturing a brief moment before and after a movement will increase accuracy, but make sure this time is spent still. Do not record any prep work before or after your motion.
PUSH will only record a signal to first impact:
Only the first movement in a series of movements is valid and recorded. For example, if a series of punches were recorded the signal would cut off after the first punch.